Fire Golem |
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Creates a golem that converts the damage it receives from fire into Life. First LevelMana Cost: 50 |
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Class | Necromancer |
Skill Tree | Necromancer Summoning Spells |
Type | Active |
Required Level | 30 |
Damage Type | Fire |
Fire Golem is a Necromancer Skill in Diablo 2. Fire Golem is part of the Necromancer Summoning Spells Tree and requires level 30 to be unlocked. Skills usually define a character's playstyle and are divided by Class and Skill Tree. Some Skills have synergies, which provide benefits to other skills on the same Skill Tree.
Important Note: With the release of Patch 2.4 this skill has suffered some changes.
It is believed that all life was forged when fire, earth, iron and flesh were combined. A Necromancer learned in this art can summon a Golem constructed entirely from living flame. The Necromancer summons the Golem through accelerating particles of the air at an ever increasing pace. These particles then ignite and the Golem crackles into existence, seemingly out of thin air.
Fire Golem Information
Effect
- Creates a golem that converts the damage it receives from fire into Life.
- Cast Delay: None
- The Fire Golem causes massive fire splash damage similar to the Paladin's Holy Fire Aura, causing monsters in the area to become hit by fire.
- When the Fire Golem is summoned, and dies, it causes fire splash damage. You can continue to summon a Fire Golem over and over next to monsters to cause fire splash damage to them.
First Level
- Mana Cost: 50
- Fire Damage: 44-90
- Holy Fire: 4-6
- Absorbs Fire Damage to Hit Point %: 36
- Hit Points: 328(Norm)/643(Night)/1063(H)
- Defense: 235
- Attack Rating: 140
Requirements
- Fire Golem Required Level: 30
- Fire Golem Prerequisites: Clay Golem, Blood Golem, Iron Golem
Fire Golem Synergies
Fire Golem Receives Synergy From:
- Golem Mastery
- Summon Resist
- Clay Golem: +20 Attack Rating Per Level
- Blood Golem: +5% Life Per Level
- Iron Golem: +35 Defense Per Level
Fire Golem Provides Synergy to:
- Clay Golem: +6% Damage per level
- Blood Golem: +6% Damage per level
- Iron Golem: +6% Damage per level
Fire Golem Progression
The following chart displays the upgrade values for each level of Fire Golem
Hit Points: 328 (Norm) / 643 (NM) / 1063 (Hell)
Defense: 235
Attack Rating: 140
Level |
Mana Cost |
Fire Damage |
Holy Fire |
Fire Damage Absorbed |
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1 | 50 | 44 - 90 | 4-6 | 36% |
2 | 60 | 59 - 106 | 5-7 | 45% |
3 | 70 | 74 - 122 | 6-8 | 52% |
4 | 80 | 89 - 138 | 7-9 | 58% |
5 | 90 | 104 - 154 | 8-10 | 62% |
6 | 100 | 119 - 170 | 9-11 | 66% |
7 | 110 | 134 - 186 | 10-12 | 69% |
8 | 120 | 149 - 202 | 11-13 | 71% |
9 | 130 | 165 - 219 | 12-14 | 74% |
10 | 140 | 187 - 242 | 14 - 16 | 76% |
11 | 150 | 203 - 259 | 15 - 17 | 78% |
12 | 160 | 225 - 282 | 17 - 19 | 79% |
13 | 170 | 241 - 299 | 18 - 20 | 81% |
14 | 180 | 263 - 322 | 20 - 22 | 82% |
15 | 190 | 279 - 339 | 21 - 23 | 83% |
16 | 200 | 307 - 368 | 24 - 26 | 85% |
17 | 210 | 330 - 392 | 26 - 28 | 85% |
18 | 220 | 359 - 422 | 29 - 31 | 86% |
19 | 230 | 382 - 446 | 31 - 33 | 87% |
20 | 240 | 411 - 476 | 34 - 36 | 88% |
Since Patch 2.4, Holy Fire level bonus per level increased from 1 to 2.
Notes and Tips
- Notes & Tips go here