Iron Golem |
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Transforms a metallic item into a Golem that gains the properties of the item. First LevelThorns %: 150 |
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Class | Necromancer |
Skill Tree | Necromancer Summoning Spells |
Type | Active |
Required Level | 24 |
Damage Type | Physical |
Iron Golem is a Necromancer Skill in Diablo 2. Iron Golem is part of the Necromancer Summoning Spells Tree and requires level 24 to be unlocked. Skills usually define a character's playstyle and are divided by Class and Skill Tree. Some Skills have synergies, which provide benefits to other skills on the same Skill Tree.
Important Note: With the release of Patch 2.4 this skill has been updated.
While many mages spend their lives devoted to studying the transmutation of base metals into gold, the Necromancers have always had a somewhat different approach to transforming metals. Through complicated arcane rituals and great mental concentration, a Necromancer can summon forth a Golem from common base metals. The construct takes on the properties of the original source material, including any magical effects or other properties the original metal might have possessed.
Iron Golem Information
Effect
- Transforms a metallic item into a Golem that gains the properties of the item.
- Cast Delay: None
- The Iron Golem's strength lies in his Thorn Damage. This Golem is very powerful against Melee attackers.
- Iron Golems can be constructed from non magical items. You will receive the additional Damage listed on weapons, or the Defense listed on Armor. Currently you do not receive the damage benefit for using two-handed weapons.
- Save powerful Rare and Magical Items you don't wish to sell, use or trade to create Iron Golems. Some magical item properties are not transferred to the Iron Golem, such as "Chance to find Magical Items" and "Mana Steal".
- You can only create Iron Golems from metal items, and you cannot make them from Clubs, Wands, Crystal Swords, Gloves, Belts, Throwing Weapons, Staves, Bows, Crossbows, Quest Items, Jewelry, Leather Armor and Leather Boots.
- Iron Golems can gain the abilities of Socketed Gem weapons.
- When you create an Iron Golem out of an Ethereal Item the Iron Golem is translucent.
- Iron Golem remains over saved games.
First Level
- Thorns %: 150
- Attack: 100
- Defense: 190
- + Any Defense from the item that created it
- Defense Bonus: 35
- Mana Cost: 35
- Damage: 7-19/11-30/12-33
- Hit Points: 321
Requirements
- Iron Golem Required Level: 24
- Iron Golem Prerequisites: Clay Golem, Blood Golem
Iron Golem Synergies
Iron Golem Receives Synergy From:
- Golem Mastery
- Summon Resist
- Clay Golem: +20 Attack Rating Per Level
- Blood Golem: +5% Life Per Level
- Fire Golem: +6% Damage Per Level
Iron Golem Provides Synergy to:
- Clay Golem: +35 Defense per level
- Blood Golem: +35 Defense per level
- Fire Golem: +35 Defense per level
Iron Golem Progression
The following chart displays the upgrade values for each level of Iron Golem
Mana Cost: 35
Damage: 7–19 / 11–30 / 12–33
Attack: 100
Hit Points: 321
Gains additional damage or defense from the item that created it
Lvl |
Defense |
Defense Bonus |
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1 | 190 | 35 |
2 | 225 | 70 |
3 | 260 | 105 |
4 | 295 | 140 |
5 | 330 | 175 |
6 | 365 | 210 |
7 | 400 | 245 |
8 | 435 | 280 |
9 | 470 | 315 |
10 | 505 | 350 |
11 | 540 | 385 |
12 | 575 | 420 |
13 | 610 | 455 |
14 | 645 | 490 |
15 | 680 | 525 |
16 | 715 | 560 |
17 | 750 | 595 |
18 | 785 | 630 |
19 | 820 | 665 |
20 | 855 | 700 |
Patch 2.4: Thorns no longer return a percentage of damage when hit. Now thorns will deal a flat amount of damage when the aura-effected targets are attacked.
Notes and Tips
- Notes & Tips go here