Sanctuary

sanctuary paladin skills diablo 2 resurrected wiki guide 132px

Damages and does knockback to the Undead. Ignores Physical Resistances and Immunities Of Undead Monsters.

First Level

Radius (Yards): 3.3
Magic Damage: 8-16
Damage +X% To Melee Attacks vs Undead

Class Paladin
Skill Tree Offensive Auras
Type Active / Passive
Required Level 24
Damage Type Magic

Sanctuary is a Paladin Skill in Diablo 2. Sanctuary is part of the Offensive Auras Skill Tree and requires level 24 to be unlocked. Skills usually define a character's playstyle and are divided by Class and Skill Tree. Some Skills have synergies, which provide benefits to other skills on the same Skill Tree.

Important Note: With the release of Patch 2.4 this skill has been updated.

 

This aura causes the Paladin to shine with an inner, holy light. This light is an anathema to the undead, summoned as they are through the machinations of the Prime Evils. The aura carries with it the essence of life and the strength and purity of the Paladin's convictions.

 

Sanctuary Information

Effect

  • Damages and does knockback to the Undead. Ignores Physical Resistances and Immunities Of Undead Monsters.
  • Cast Delay: None
  • This Skill works on super unique Undead Monsters (Griswold, Radament etc.) but not on bosses.
  • Steal Life/Mana items work well with Sanctuary against immune to physical undead monsters; as long as they have positive drain effectiveness. (See Monsters Section.) Sanctuary does significant damage against undead compared to other auras, because it ignores the %50 Damage resistance which nearly all undead monsters have in Hell diffuculty. (Level 1 Sanctuary %150. Level 20 Fanaticism 373/2=186.5)
  • Area Damage scales based on the distance between the enemy and the caster. Dealing 100% to 200% from the furthest to the closest distance to the caster. (Patch 2.4)

 

 First Level
  • Radius (Yards): 3.3
  • Magic Damage: 8-16
  • Damage +X% To Melee Attacks vs Undead

 

Requirements

 

Sanctuary Synergies

Sanctuary Receives Synergy From:

  • Cleansing: +7% Magic Damage Per Level to knockback effect only

Sanctuary Provides Synergy to:

  • No synergies

 

Sanctuary Progression

The following chart displays the upgrade values for each level of Sanctuary

Lvl
Radius
Magic Damage
Damage +X% To Melee Attacks vs Undead
1 3.3 Yards 8-16 150
2 4 Yards 12-20 180
3 4.6 Yards 16-24 210
4 5.3 Yards 20-28 240
5 6 Yards 24-32 270
6 6.6 Yards 28-36 300
7 7.3 Yards 32-40 330
8 8 Yards 36-44 360
9 8.6 Yards 40-49 390
10 9.3 Yards 44-54 420
11 10 Yards 48-59 450
12 10.6 Yards 52-64 480
13 11.3 Yards 56-69 510
14 12 Yards 60-74 540
15 12.6 Yards 64-79 570
16 13.3 Yards 68-84 600
17 14 Yards 73-90 630
18 14.6 Yards 78-96 660
19 15.3 Yards 83-102 690
20 16 Yards 88-108 720

 

 

Notes and Tips

  • Notes & Tips go here

 

 
Paladin Offensive Auras in Diablo 2
Blessed Aim  ♦  Concentration  ♦  Conviction  ♦  Fanaticism  ♦  Holy Fire  ♦  Holy Freeze  ♦  Holy Shock  ♦  Might  ♦  Thorns

 




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