Slow Missiles


Illuminates nearby enemies and slows their ranged attacks.

First Level

Mana Cost: 5
Duration (seconds): 12
Radius (yards): 13.3
Enemy Ranged Attacks Slowed 33%

Class Amazon
Skill Tree Passive and Magic Skills
Type Active
Required Level 12
Damage Type Magic

Slow Missiles is an Amazon Skill in Diablo 2. Slow Missiles is part of the Passive and Magic Skills Tree and requires level 12 to be unlocked. Skills usually define a character's playstyle and are divided by Class and Skill Tree. Some Skills have synergies, which provide benefits to other skills on the same Skill Tree.


Through strict martial discipline and focus, an Amazon warrior can attune herself to her environment and the dangers around her, allowing her to react to these hazards with superhuman agility. One aspect of this ability is her knack for avoiding missile fire. Just as the Amazon must master the bow and javelin, she must also learn to defend herself from these same weapons. When an Amazon uses this ability, incoming projectiles appear to move slower than normal, enabling her to avoid them.


Slow Missiles Information


  • Illuminates nearby enemies and slows their ranged attacks.
  • Cast Delay: None
  • Slow Missiles is a pretty funny spell. It allows you to run circles around enemy missile weapons and spells. This is also very useful against Multiple Shot Unique Monsters that are difficult to avoid. Slow Missiles will also make it easier for other party members to avoid enemy missiles.
  • This skills slows down all incoming projectiles magical or not from enemy monsters and players. Some are slowed down (Arrows, Magical bolts, Bone spirit), others range shortened (Inferno, Arctic Blast).
  • Slow missiles also slows down Lightning Enchanted monsters released bolts and bolts of those Scarabs alike. They still release same number and do same damage. But it will be much easier to avoid.
  • Slow missiles does not work on: Blizzard, Firestorm, Molten Boulder, Diablo's Fire Ring.
  • Use Slow Missiles against those pesky Abyss Knights and Oblivion Knights. If you see fire coming from them, run up ahead and cast Slow Missiles then retreat. This is very effective and can allow you to easily dodge their deadly fire.



 First Level
  • Mana Cost: 5
  • Duration (seconds): 12
  • Radius (yards): 13.3
  • Enemy Ranged Attacks Slowed 33%




  • Slow Missiles Required Level: 12
  • Slow Missiles Prerequisites: Inner Sight


Slow Missiles Synergies

Slow Missiles Receives Synergy From:

  • No synergies


Slow Missiles Provides Synergy to:

  • No synergies


Slow Missiles Progression

 The following chart displays the upgrade values for each level of Slow Missiles
Mana Cost: 5
Radius: 13.3 yards
Slows attacks: 33%

1 12 sec.
2 18 sec.
3 24 sec.
4 30 sec.
5 36 sec.
6 42 sec.
7 48 sec.
8 54 sec.
9 60 sec.
10 66 sec.
11 72 sec.
12 78 sec.
13 84 sec.
14 90 sec.
15 96 sec.
16 102 sec.
17 108 sec.
18 114 sec.
19 120 sec.
20 126 sec.



Notes and Tips

  • Notes & Tips go here


Amazon Passive and Magic Skills in Diablo 2
Avoid  ♦  Critical Strike  ♦  Decoy  ♦  Dodge  ♦  Evade  ♦  Inner Sight  ♦  Penetrate  ♦  Pierce  ♦  Valkyrie

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