Fire Golem

fire golem necromancer skill diablo 2 resurrected wiki guide 132px

Creates a golem that converts the damage it receives from fire into Life. 

First Level

Mana Cost: 50
Fire Damage: 44-90
Holy Fire: 4-6
Absorbs Fire Damage to Hit Point %: 36
Hit Points: 328(Norm)/643(Night)/1063(H)
Defense: 235
Attack Rating: 140

Class Necromancer
Skill Tree Necromancer Summoning Spells
Type Active
Required Level 30
Damage Type Fire

Fire Golem is a Necromancer Skill in Diablo 2. Fire Golem is part of the Necromancer Summoning Spells Tree and requires level 30 to be unlocked. Skills usually define a character's playstyle and are divided by Class and Skill Tree. Some Skills have synergies, which provide benefits to other skills on the same Skill Tree.

Important Note: With the release of Patch 2.4 this skill has suffered some changes.

 

It is believed that all life was forged when fire, earth, iron and flesh were combined. A Necromancer learned in this art can summon a Golem constructed entirely from living flame. The Necromancer summons the Golem through accelerating particles of the air at an ever increasing pace. These particles then ignite and the Golem crackles into existence, seemingly out of thin air.

 

Fire Golem Information

Effect

  • Creates a golem that converts the damage it receives from fire into Life. 
  • Cast Delay: None
  • The Fire Golem causes massive fire splash damage similar to the Paladin's Holy Fire Aura, causing monsters in the area to become hit by fire.
  • When the Fire Golem is summoned, and dies, it causes fire splash damage. You can continue to summon a Fire Golem over and over next to monsters to cause fire splash damage to them.

 

 First Level

 

Requirements

 

Fire Golem Synergies

Fire Golem Receives Synergy From:

Fire Golem Provides Synergy to:

 

Fire Golem Progression

The following chart displays the upgrade values for each level of Fire Golem
Hit Points: 328 (Norm) / 643 (NM) / 1063 (Hell)
Defense: 235
Attack Rating: 140

Level
Mana Cost
Fire Damage
Holy Fire
Fire Damage Absorbed
1 50 44 - 90 4-6 36%
2 60 59 - 106 5-7 45%
3 70 74 - 122 6-8 52%
4 80 89 - 138 7-9 58%
5 90 104 - 154 8-10 62%
6 100 119 - 170 9-11 66%
7 110 134 - 186 10-12 69%
8 120 149 - 202 11-13 71%
9 130 165 - 219 12-14 74%
10 140 187 - 242 14 - 16 76%
11 150 203 - 259 15 - 17 78%
12 160 225 - 282 17 - 19 79%
13 170 241 - 299 18 - 20 81%
14 180 263 - 322 20 - 22 82%
15 190 279 - 339 21 - 23 83%
16 200 307 - 368 24 - 26 85%
17 210 330 - 392 26 - 28 85%
18 220 359 - 422 29 - 31 86%
19 230 382 - 446 31 - 33 87%
20 240 411 - 476 34 - 36 88%

 

Since Patch 2.4, Holy Fire level bonus per level increased from 1 to 2.

 

Notes and Tips

  • Notes & Tips go here

 

 

 




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