Charms in Diablo 2 are a special type of equipment that will grant players with bonuses as long as they have them on their inventory. Charms come in different sizes and rarities, and will only work by having them equipped on the player inventory, meaning that Charms stored in the stash won't provide any benefits while they remain there.

Charms are special magic items that grant magical enhancements without needing to be equipped to do so. Charms provide their abilities simply by being in the “Backpack” section of your character’s Inventory. They do not function if placed inside your character’s Stash or inside a Horadric Cube (even if that Horadric Cube is located in your hero’s Backpack).

This page covers a full list of all the Charms that can be found in the game.

 Charms come in varying sizes, each size having three types of artwork, which isn't in any way related to their stats:

Small Charms artwork


Large Charms artwork



Grand Charms artwork



Most Sought out Small Charms

+15 Life /+12 Mana
+15 Life / +20 Attack Rating
+15 Life/ +5 Resistances
3% Faster Run/Walk /+5 Resistances
+15 Life / +20 Defense
3% Faster Run/Walk / +12 Mana

Most Sought out Medium Charms

+15 Life /+7 Mana
+15 Life / +3 Defense
+15 Life / +12 Attack Rating

Most sought out Grand Charms

+1 To Skill Tree
+6 Maximum Damage / +15 Life
+6 Maximum Damage / +7% Faster Run/Walk

Unique Charms in Diablo 2


Magic Properties


Small Charm Required Level: 70
+1 To All Skills
+10-20 To All Attributes
All Resistances +10-20 
+5-10% To Experience Gained

Gheed's Fortune
Gheed's Fortune

Grand Charm Required Level: 62
80-160% Extra Gold From Monsters 
Reduces All Vendor Prices 10-15%
20-40% Better Chance of Getting Magic Items
(Ladder Only)

Hellfire Torch
Hellfire Torch

 Large Charm Required Level: 75
5% Chance To Cast level 10 Firestorm On Striking
+3 to Random Character Class Skills 
+10-20 To All Attributes 
All Resistances +10-20 
+8 To Light Radius
Level 30 Hydra (10 charges)

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