Paladin Skills in Diablo 2 are the Skills that the Paladin use to attack, defend and otherwise face down the minions of hell. Every Class has three main Skill trees, each of them composed of 10 different Skills.
There are three distinct skill trees available for the Paladin, these are: Combat Skills, Defensive Auras and Offensive Auras.
Best Paladin skills to use in your builds, maximizing your capabilities and synergizing with Runewords and Equipment.
Important Note: With the release of Patch 2.4 these skills have been updated:
Defensive Auras
Updated Tooltip information on some skills.
Offensive Auras
Auras gained more Area of Effect to give the Paladin a better way to handle groups of enemies. Damage based on distance to the caster was also increased. Holy Fire scales better at higher levels. Thorns' damage now deals flat damage, and no longer requires to get hit to increase it, for a more consistent combat performance..
Paladin Combat Skills
Holy Bolt now pierces and has less skill point synergy investment. Fist of the Heavens will now pierce too and will now have less Casting Delay. Controls for this skill have been improved.
Best Paladin Skills in Diablo 2
Best Paladin Skills
Paladin Combat Skills
Defensive Auras
Offensive Auras
Paladin Skills in Diablo 2
Paladin Combat Skills

Sacrifice
Increased damage at the cost of health
- Lvl Req: 1

Smite
Shield bash that does damage and knock back
- Lvl Req: 1

Holy Bolt
Bolt of energy that damages undead, or heals friendly units.
- Lvl Req: 6

Zeal
Quickly attacks multiple adjacent enemies
- Lvl Req: 12

Charge
Effect: Closes the distance with an enemy, delivering a bash on contact.
- Lvl Req: 12

Vengeance
Adds Elemental (Fire, Lightning and Cold) damage to all melee attacks.
- Lvl Req: 18

Blessed Hammer
A summoned Hammer spirals outward, damaging enemies. The Undead take additional damage.
- Lvl Req: 18

Conversion
A successful attack has a chance to convert the target to fight evil.
- Lvl Req: 24

Holy Shield
Magically enhances shield to give defense bonuses.
- Lvl Req: 24

Fist of the Heavens
Lightning attack from the sky that releases Holy Bolts.
- Lvl Req: 30
Defensive Auras

Prayer
Heals all party members.
- Lvl Req: 1

Resist Fire
Increases the Fire resistance of all party members.
- Lvl Req: 1

Defiance
Boosts the Defense of all party members.
- Lvl Req: 6

Resist Cold
Increases the Cold resistance of all party members.
- Lvl Req: 6

Cleansing
Reduces Poison and Curse duration for all party members.
- Lvl Req: 12

Resist Lightning
Increases the Lighting resistance of all party members.
- Lvl Req: 12

Vigor
Increases Speed, Stamina, and Stamina recovery for all party members.
- Lvl Req: 18

Meditation
Boosts Mana recovery for all party members
- Lvl Req: 24

Redemption
Periodically attempts to redeem corpses for Health and Mana.
- Lvl Req: 30

Salvation
Increases all Elemental resistances for all party members.
- Lvl Req: 30
Offensive Auras

Might
Increases damage dealt by party members
- Lvl Req: 1

Holy Fire
Periodically does Fire damage to nearby enemies
- Lvl Req: 6

Thorns
Enemies take damage when they cause melee damage to party members.
- Lvl Req: 6

Blessed Aim
Increases Attack Rating.
- Lvl Req: 12

Holy Freeze
Periodically slows enemies nearby.
- Lvl Req: 18

Concentration
Reduces the chance that your attacks will be interrupted.
- Lvl Req: 18

Holy Shock
Periodically does Lightning damage to enemies within a radius
- Lvl Req: 24

Sanctuary
Damages and does knockback to the Undead. Ignores Physical Resistances and Immunities Of Undead Monsters.
- Lvl Req: 24

Fanaticism
Increases your Attack Rate and Attack Rating. Increases damage for all party members.
- Lvl Req: 30

Conviction
Reduces enemy Defense and the Resistances of monsters.
- Lvl Req: 30
All Paladin Skills Comparison Table
Name |
Tree |
LVL Req |
Effect |
First Level |
---|---|---|---|---|
|
Paladin Combat Skills | 1 | Increased damage at the cost of health
|
Damage to Self: 8% Attack Rating +%: 20 Damage %: 180 |
|
Paladin Combat Skills | 1 | Shield bash that does damage and knock back | Mana Cost: 2 Damage +%: 15 Stun (seconds): 0.6 |
|
Paladin Combat Skills | 6 | Bolt of energy that damages undead, or heals friendly units. | Mana Cost: 2 Magic Damage: 8-16 Healing: 1-6 |
|
Paladin Combat Skills | 12 | Quickly attacks multiple adjacent enemies | Mana Cost: 2 Attack +%: 10 Number of Hits: 2 Damage +%: 0 |
|
Paladin Combat Skills | 12 | Effect: Closes the distance with an enemy, delivering a bash on contact. | Mana Cost: 9 Damage +%: 100 Attack Mod +%: 50 |
|
Paladin Combat Skills | 18 | Adds Elemental (Fire, Lightning and Cold) damage to all melee attacks. | Mana Cost: 4 Cold Length: 1.2 Elem Damage +%: 70 Attack Bonus +%: 20 |
|
Paladin Combat Skills | 18 | A summoned Hammer spirals outward, damaging enemies. The Undead take additional damage. | Mana Cost: 5 Damage: 12-16 150% Damage To Undead |
|
Paladin Combat Skills | 24 | A successful attack has a chance to convert the target to fight evil. | Mana Cost: 4 Chance to Convert %: 7 Duration 16 Seconds |
|
Paladin Combat Skills | 24 | Magically enhances shield to give defense bonuses. | Mana Cost: 35 Duration (seconds): 30 Defense +%: 25 Successful Blocking +%: 14 Smite Damage +: 3-6 |
|
Paladin Combat Skills | 30 | Lightning attack from the sky that releases Holy Bolts. | Mana Cost: 25 Lightning Damage: 150-200 Holy Bolt Damage: 40-50 |
|
Defensive Auras | 1 | Heals all party members. | Radius (yards): 10.6 Healing: 2 Mana Cost: 1 |
|
Defensive Auras | 1 | Increases the Fire resistance of all party members. | Radius (yards): 10.6 Resist Fire +%: 52 +X% To Maximum Fire Res.:1 |
|
Defensive Auras | 6 | Boosts the Defense of all party members. | Radius (yards): 10.6 Defense +%: 70 |
|
Defensive Auras | 6 | Increases the Cold resistance of all party members. | Radius (yards): 7.3 Resist Cold +%: 52 +X% To Maximum Cold Res.: 1 |
|
Defensive Auras | 12 | Reduces Poison and Curse duration for all party members. | Radius (yards): 10.6 Duration Reduction: 39 |
|
Defensive Auras | 12 | Increases the Lighting resistance of all party members. | Radius (yards): 10.6 Lightning Resistance +%: 52 +X% To Maximum Light Res.:1 |
|
Defensive Auras | 18 | Increases Speed, Stamina, and Stamina recovery for all party members. | Radius (yards): 10 Walk Run Speed +%: 13 Max Stam Recovery +%: 50 Incr Stamina Recovery +%: 50 |
|
Defensive Auras | 24 | Boosts Mana recovery for all party members | Radius (yards): 7.3 Mana Recovery +%: 300 |
|
Defensive Auras | 30 | Periodically attempts to redeem corpses for Health and Mana. | Radius (yards): 10.6 Chance to Redeem +%: 23 HP/Mana Recovery (points): 25 |
|
Defensive Auras | 30 | Increases all Elemental resistances for all party members. | Radius (yards): 10.6 Resist Lightning/Cold/Fire %: 60 |
|
Offensive Auras | 1 | Increases damage dealt by party members
|
Radius (yards): 10.6 Damage +%: 40 |
|
Offensive Auras | 6 | Periodically does Fire damage to nearby enemies. | Radius (yards): 4 Fire Damage: 1-3 Fire Damage Added To Attack: 6-18 |
|
Offensive Auras | 6 | Enemies take damage when they cause melee damage to party members. | Radius (yards): 10.6 Damage Return +%: 250 |
|
Offensive Auras | 12 | Increases Attack Rating. | Radius (yards): 10.6 Attack +%: 75 |
|
Offensive Auras | 18 | Periodically slows enemies nearby. | Radius (yards): 4 Slowed By %: 30 Cold Damage: 2-3 Cold Damage +X To Your Attack: 10-15 |
|
Offensive Auras | 18 | Reduces the chance that your attacks will be interrupted. | Uninterrupt Chance: 20% Radius (yards): 10.6 Damage +%: 60 |
|
Offensive Auras | 24 | Periodically does Lightning damage to enemies within a radius | Radius X Yards: 4 Lightning Damage Added To Attack: 1-60 Lightning Damage To Nearby Monsters: 1-10 |
|
Offensive Auras | 24 | Damages and does knockback to the Undead. Ignores Physical Resistances and Immunities Of Undead Monsters. | Radius (Yards): 3.3 Magic Damage: 8-16 Damage +X% To Melee Attacks vs Undead |
|
Offensive Auras | 30 | Increases your Attack Rate and Attack Rating. Increases damage for all party members. | Radius (Yards): 7.3 Party Damage +%: 25 Your Damage +%: 50 Attack Speed +%: 14 Attack +%: 40 |
|
Offensive Auras | 30 | Reduces enemy Defense and the Resistances of monsters. | Radius (Yards): 7.3 Party Damage +%: 25 Your Damage +%: 50 Attack Speed +%: 14 Attack +%: 40 |