Paladin Skills in Diablo 2 are the Skills that the Paladin use to attack, defend and otherwise face down the minions of hell. Every Class has three main Skill trees, each of them composed of 10 different Skills.

There are three distinct skill trees available for the Paladin, these are: Combat Skills, Defensive Auras and Offensive Auras.

Best Paladin skills to use in your builds, maximizing your capabilities and synergizing with Runewords and Equipment.

Best Paladin Skills in Diablo 2

Paladin Skills in Diablo 2

Paladin Skills List
Paladin Skills Comparison Table

 

Paladin Combat Skills

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Sacrifice

Increased damage at the cost of health

  • Lvl Req: 1

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Smite

Shield bash that does damage and knock back

  • Lvl Req: 1
 

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Holy Bolt

Bolt of energy that damages undead, or heals friendly units.

  • Lvl Req: 6

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Zeal

Quickly attacks multiple adjacent enemies

  • Lvl Req: 12
 

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Charge

Effect: Closes the distance with an enemy, delivering a bash on contact.

  • Lvl Req: 12

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Vengeance

Adds Elemental (Fire, Lightning and Cold) damage to all melee attacks.

  • Lvl Req: 18

 

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Blessed Hammer

A summoned Hammer spirals outward, damaging enemies. The Undead take additional damage.

  • Lvl Req: 18

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Conversion

A successful attack has a chance to convert the target to fight evil.

  • Lvl Req: 24
 
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Holy Shield

Magically enhances shield to give defense bonuses.

  • Lvl Req: 24

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Fist of the Heavens

Lightning attack from the sky that releases Holy Bolts.

  • Lvl Req: 30

 

Defensive Auras

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Prayer

Heals all party members.

  • Lvl Req: 1

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Resist Fire

Increases the Fire resistance of all party members.

  • Lvl Req: 1
 

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Defiance

Boosts the Defense of all party members.

  • Lvl Req: 6

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Resist Cold

Increases the Cold resistance of all party members.

  • Lvl Req: 6
 

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Cleansing

Reduces Poison and Curse duration for all party members.

  • Lvl Req: 12

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Resist Lightning

Increases the Lighting resistance of all party members.

  • Lvl Req: 12

 

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Vigor

Increases Speed, Stamina, and Stamina recovery for all party members.

  • Lvl Req: 18

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Meditation

Boosts Mana recovery for all party members

  • Lvl Req: 24
 

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Redemption

Periodically attempts to redeem corpses for Health and Mana.

  • Lvl Req: 30

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Salvation

Increases all Elemental resistances for all party members.

  • Lvl Req: 30

 

Offensive Auras

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Might

Increases damage dealt by party members

  • Lvl Req: 1

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Holy Fire

Periodically does Fire damage to nearby enemies

  • Lvl Req: 6
 

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Thorns

Enemies take damage when they cause melee damage to party members.

  • Lvl Req: 6

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Blessed Aim

Increases Attack Rating.

  • Lvl Req: 12
 

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Holy Freeze

Periodically slows enemies nearby.

  • Lvl Req: 18

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Concentration

Reduces the chance that your attacks will be interrupted.

  • Lvl Req: 18

 

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Holy Shock

Periodically does Lightning damage to enemies within a radius

  • Lvl Req: 24

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Sanctuary

Damages and does knockback to the Undead. Ignores Physical Resistances and Immunities Of Undead Monsters.

  • Lvl Req: 24
 

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Fanaticism

Increases your Attack Rate and Attack Rating. Increases damage for all party members.

  • Lvl Req: 30

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Conviction

Reduces enemy Defense and the Resistances of monsters.

  • Lvl Req: 30

 

All Paladin Skills Comparison Table

Name

Tree

LVL Req

Effect

First Level

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Sacrifice

Paladin Combat Skills 1 Increased damage at the cost of health

 

Damage to Self: 8%
Attack Rating +%: 20
Damage %: 180

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Smite

Paladin Combat Skills 1 Shield bash that does damage and knock back Mana Cost: 2
Damage +%: 15
Stun (seconds): 0.6

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Holy Bolt

Paladin Combat Skills 6 Bolt of energy that damages undead, or heals friendly units. Mana Cost: 2
Magic Damage: 8-16
Healing: 1-6

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Zeal

Paladin Combat Skills 12 Quickly attacks multiple adjacent enemies Mana Cost: 2
Attack +%: 10
Number of Hits: 2
Damage +%: 0

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Charge

Paladin Combat Skills 12 Effect: Closes the distance with an enemy, delivering a bash on contact. Mana Cost: 9
Damage +%: 100
Attack Mod +%: 50

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Vengeance

Paladin Combat Skills 18 Adds Elemental (Fire, Lightning and Cold) damage to all melee attacks. Mana Cost: 4
Cold Length: 1.2
Elem Damage +%: 70
Attack Bonus +%: 20

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Blessed Hammer

Paladin Combat Skills 18 A summoned Hammer spirals outward, damaging enemies. The Undead take additional damage. Mana Cost: 5
Damage: 12-16
150% Damage To Undead

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Conversion

Paladin Combat Skills 24 A successful attack has a chance to convert the target to fight evil. Mana Cost: 4
Chance to Convert %: 7
Duration 16 Seconds

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Holy Shield

Paladin Combat Skills 24 Magically enhances shield to give defense bonuses. Mana Cost: 35
Duration (seconds): 30
Defense +%: 25
Successful Blocking +%: 14
Smite Damage +: 3-6

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Fist of the Heavens

Paladin Combat Skills 30 Lightning attack from the sky that releases Holy Bolts. Mana Cost: 25
Lightning Damage: 150-200
Holy Bolt Damage: 40-50

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Prayer

Defensive Auras 1 Heals all party members. Radius (yards): 10.6
Healing: 2
Mana Cost: 1

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Resist Fire

Defensive Auras 1 Increases the Fire resistance of all party members. Radius (yards): 10.6
Resist Fire +%: 52
+X% To Maximum Fire Res.:1

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Defiance

Defensive Auras 6 Boosts the Defense of all party members. Radius (yards): 10.6
Defense +%: 70

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Resist Cold

Defensive Auras 6 Increases the Cold resistance of all party members. Radius (yards): 7.3
Resist Cold +%: 52
+X% To Maximum Cold Res.: 1

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Cleansing

Defensive Auras 12 Reduces Poison and Curse duration for all party members. Radius (yards): 10.6
Duration Reduction: 39

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Resist Lightning

Defensive Auras 12 Increases the Lighting resistance of all party members. Radius (yards): 10.6
Lightning Resistance +%: 52
+X% To Maximum Light Res.:1

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Vigor

Defensive Auras 18 Increases Speed, Stamina, and Stamina recovery for all party members. Radius (yards): 10
Walk Run Speed +%: 13
Max Stam Recovery +%: 50
Incr Stamina Recovery +%: 50

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Meditation

Defensive Auras 24 Boosts Mana recovery for all party members Radius (yards): 7.3
Mana Recovery +%: 300

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Redemption

Defensive Auras 30 Periodically attempts to redeem corpses for Health and Mana. Radius (yards): 10.6
Chance to Redeem +%: 23
HP/Mana Recovery (points): 25

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Salvation

Defensive Auras 30 Increases all Elemental resistances for all party members. Radius (yards): 10.6
Resist Lightning/Cold/Fire %: 60

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Might

Offensive Auras 1 Increases damage dealt by party members

 

Radius (yards): 10.6
Damage +%: 40

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Holy Fire

Offensive Auras 6 Periodically does Fire damage to nearby enemies. Radius (yards): 4
Fire Damage: 1-3
Fire Damage Added To Attack: 6-18

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Thorns

Offensive Auras  6 Enemies take damage when they cause melee damage to party members. Radius (yards): 10.6
Damage Return +%: 250

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Blessed Aim

Offensive Auras 12 Increases Attack Rating. Radius (yards): 10.6
Attack +%: 75

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Holy Freeze

Offensive Auras 18 Periodically slows enemies nearby. Radius (yards): 4
Slowed By %: 30
Cold Damage: 2-3
Cold Damage +X To Your Attack: 10-15

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Concentration

Offensive Auras 18 Reduces the chance that your attacks will be interrupted. Uninterrupt Chance: 20%
Radius (yards): 10.6
Damage +%: 60

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Holy Shock

Offensive Auras 24 Periodically does Lightning damage to enemies within a radius Radius X Yards: 4
Lightning Damage Added To Attack: 1-60
Lightning Damage To Nearby Monsters: 1-10

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Sanctuary

Offensive Auras 24 Damages and does knockback to the Undead. Ignores Physical Resistances and Immunities Of Undead Monsters. Radius (Yards): 3.3
Magic Damage: 8-16
Damage +X% To Melee Attacks vs Undead

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Fanaticism

Offensive Auras 30 Increases your Attack Rate and Attack Rating. Increases damage for all party members. Radius (Yards): 7.3
Party Damage +%: 25
Your Damage +%: 50
Attack Speed +%: 14
Attack +%: 40

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Conviction

Offensive Auras 30 Reduces enemy Defense and the Resistances of monsters. Radius (Yards): 7.3
Party Damage +%: 25
Your Damage +%: 50
Attack Speed +%: 14
Attack +%: 40

 




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