Within Act I of Diablo 2, players can find 6 different Quests plus an additional secret bonus task. Quests are usually unlocked through the main campaign, during a series of events, or are given by certain NPCs. The Quest Log button pops up in down on the left of the screen when a quest event is triggered. The final quest of each act must be completed to advance to the next act.


Act I: The Sightless Eye

Den of Evil

(Given by Akara)

Kashya's rogue scouts have found a nearby cave filled with shadowy creatures and horrors from beyond the grave. Akara fears that these creatures are massing for an attack against the encampment. Destroy all of the monsters in the Den of Evil including any Champions or Unique monsters.


  • +1 Skill Point
  • 1 Free Respecialization (reset stat points/skill points)

This quest is optional but useful due to the rewarded skill point.

Sisters' Burial Grounds

(Given by Kashya after completing Den of Evil or by encountering the Burial Grounds)

Kashya's Rogue scouts have reported an abomination in the Monastery graveyard. Blood Raven, one of the Rogue's finest captains in the battle against Diablo at Tristam, has been corrupted by Andariel. She can be found in the Monastery graveyard raising the Rogue's dead as zombies. You must help the Rogues destroy her.

This quest is optional.

The Search for Cain

(Given by Akara after killing Blood Raven or by encountering the Tree of Inifuss)

Akara informs you that you are facing an evil difficult to comprehend and there is one Horadrim Sage, schooled in the most arcane history and lore who could help you. He is known as Deckard Cain. You must travel to Tristram to find him. To begin your quest the people of the Rogue encampment tell you to find bark from the Tree of Inifuss which holds mystical runes. Take the bark to Akara. Once she has translated it she tells that you find the Cairn Stones and touch them in the order written.

This quest is optional.

The Forgotten Tower

(Given by finding the Moldy Tome in the Stony Field)

The Tower Tome recounts a story of a Countess who was buried alive. Her castle in which so many cruel deeds took place fell rapidly to ruin. Rising over the buried dungeons, a solitary tower is all that remains. The Countess's fortune was said to be divided among the clergy, although some say that more remains unfound, still buried in the tower.

This quest is optional.

Tools of the Trade

(Given by Charsi after completing the Forgotten Tower quest or by entering the Inner Cloister)

When Charsi fled the Monastery she left behind her Horadric Malus, an enchanted smithing hammer. If you can retrieve it for her, she will use its magic to strengthen one of your items with magical powers. The Malus is guarded by the Smith.


  • Imbue creates a new rare item out of the base item you want to Imbue. Your character level determines what magical properties your new rare item can have.

This quest is optional.

Sisters to the Slaughter

(Given by Deckard Cain or by entering Catacombs Level 4)

It's time to face the demon queen Andariel, who has corrupted the rogue sisterhood and defiled their ancient monastery. You must kill her before the Monastery becomes a permanent outpost of hell and the way east lost forever.

Killing Andariel is required for the progress of the game.


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