Wind2 Socket Melee WeaponsLevel Requirement: 61 |
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Modifiers10% Chance To Cast Level 9 Tornado On Striking |
Wind is a Runewords in Diablo 2. Wind can be applied to Melee Weapons and is composed of 2 Runes. Runewords convert Armor or Weapons in Unique Equipment once the required amount of Runes is placed in the correct order, granting said item a fixed set of properties.
Wind Modifiers
Wind grants the following modifiers:
10% Chance To Cast Level 9 Tornado On Striking
+20% Faster Run Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced Damage
-50% Target Defense
+50 To Attack Rating
Hit Blinds Target
+1 To Light Radius
Level 13 Twister (127 Charges)
How to create Wind
In order to create Wind you need to socket these Runes in the following order:
Wind can be used in:
Wind can be used in the following equipment:
- Melee Weapons
Wind Notes & Tips
- Notes and tips go here
All Rune Words in Diablo 2 |
Ancient's Pledge ♦ Beast ♦ Black ♦ Bone ♦ Bramble ♦ Brand ♦ Breath of the Dying ♦ Call to Arms ♦ Chains of Honor ♦ Chaos ♦ Crescent Moon (Runeword) ♦ Death ♦ Delirium ♦ Destruction ♦ Doom ♦ Dragon ♦ Dream ♦ Duress ♦ Edge ♦ Enigma ♦ Enlightenment ♦ Eternity ♦ Exile ♦ Faith ♦ Famine ♦ Flickering Flame ♦ Fortitude ♦ Fury (Rune Word) ♦ Gloom ♦ Grief ♦ Hand of Justice ♦ Harmony ♦ Heart of the Oak ♦ Holy Thunder ♦ Honor ♦ Ice ♦ Infinity ♦ Insight ♦ King's Grace ♦ Kingslayer ♦ Last Wish ♦ Lawbringer ♦ Leaf ♦ Lionheart ♦ Lore (Rune Word) ♦ Lore Rune Word ♦ Malice ♦ Melody ♦ Memory ♦ Mist ♦ Myth ♦ Nadir ♦ Oath ♦ Obedience ♦ Obsession ♦ Passion ♦ Pattern ♦ Peace ♦ Phoenix ♦ Plague ♦ Pride ♦ Principle ♦ Prudence ♦ Radiance ♦ Rain ♦ Rhyme ♦ Rift ♦ Sanctuary (Rune Word) ♦ Silence ♦ Smoke ♦ Spirit ♦ Splendor ♦ Stealth ♦ Steel ♦ Stone ♦ Strength Rune Word ♦ Treachery ♦ Unbending Will ♦ Venom (Rune Word) ♦ Voice of Reason ♦ Wealth ♦ White ♦ Wisdom ♦ Wrath ♦ Zephyr |