Unbending Will

6 Socket Sword Weapons

Level Requirement: 41

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Modifiers

18% Chance to Cast Level 18 Taunt on Striking
+3 to Combat Skills ( Barbarian Only)
+20% Increased Attack Speed
+330% Enhanced Damage
+9 to Maximum Damage
+50 to Attack Rating
+75% Damage to Undead
+50 to Attack Rating against Undead
8% Life Stolen per Hit
Prevent Monster Heal
+10 to Strength
+10 to Vitality
Damage Reduced by 8
+1 to Light Radius
Requirements -20%

Unbending Will is a Rune Word in Diablo 2. Unbending Will can be applied to Sword weapon and is composed of 6 RunesRunewords convert Armor or Weapons in Unique Equipment once the required amount of Runes is placed in the correct order, granting said item a fixed set of properties.

 

Unbending Will Modifiers

Unbending Will grants the following modifiers:

18% Chance to Cast Level 18 Taunt on Striking
+3 to Combat Skills ( Barbarian Only)
+20% Increased Attack Speed
+330% Enhanced Damage
+9 to Maximum Damage
+50 to Attack Rating
+75% Damage to Undead
+50 to Attack Rating against Undead
8% Life Stolen per Hit
Prevent Monster Heal
+10 to Strength
+10 to Vitality
Damage Reduced by 8
+1 to Light Radius
Requirements -20%

 

How to create Unbending Will

In order to create Unbending Will you need to socket these Runes in the following order:

 

Unbending Will can be used in:

Unbending Will can be used in the following equipment:

 

Unbending Will Notes & Tips

  • Will be available in Patch 2.4
  • The relatively higher level requirement and the fact that this can only be placed in the Sword weapon type limits the options for use. It looks like only a 6 socketed Colossus Blade can fit the bill. It is the weapon with the highest base damage and exactly at the level 63 rune requirement. Having +330% enhanced damage is a huge boon to the Colossus Blade’s already high base damage. 

  • However, as the item does not have a large Increased Attack Speed stat, it will likely fall out of favour for Whirlwind Barbarians who need a lot of this.

  • Additionally, since Unbending Will has a chance for the wielder to cast Level 18 Taunt, it can be ideal to put on a tanky mercenary. A Taunt at this skill level means affected targets lose a substantial 39% Damage and Attack Rating. The most likely candidate would be the Act V Barbarians, as the Desert Mercenaries can only use spears. This is in line with the previous developer blog stating that the team wanted to buff the underused mercenaries. 

All Runewords in Diablo 2
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