Cloak of Shadows

Cast a Shadow to blind nearby enemies lowering their defenses for a period of time. 

First Level

Mana Cost: 13
Range: 20 (yards)
Defense Bonus +X%: 10
Enemy Defense -X%: 15
Duration X Seconds: 8

Class Assassin
Skill Tree Shadow Disciplines
Type Active
Required Level 12
Damage Type Physical

Cloak of Shadows is an Assassin Skill in Diablo 2. Cloak of Shadows is part of the Shadow Disciplines Skill Tree and requires level 12 to be unlocked. Skills usually define a character's playstyle and are divided by Class and Skill Tree. Some Skills have synergies, which provide benefits to other skills on the same Skill Tree.

 

Moving through the darkness, unseen by her foes, the enshrouded Assassin can
steal past opponents or ambush her unsuspecting victims with a series of
devastating attacks.

 

Cloak of Shadows Information

Effect

  • Cast a Shadow to Blind nearby enemies lowering their defenses for a period of time. 
  • Cast Delay: None
  • Darkness covers the area, forcing all monsters to stop their attacks and casts unless they are in melee range. Also lowers monsters' defense and increases your defense.
  • Cloak of Shadows causes the sky to become dark. If the sky suddenly becomes dark, possibly an Assassin is nearby using this skill. In addition to the darkness, enemy Defense is reduced. This is a handy skill that almost all Assassins will want to take advantage of.
  • This skill is extremely useful. When cast, many skills of some monsters are blocked: archers cannot fire (except champion and unique ones), Sand maggots cannot lay eggs, Unravelers cannot use their poison breath, Venom lords cannot use their Inferno attack etc. Most monsters stop moving when you cast Cloak of shadows until you get close to them. Once you attack them, they can use their skills again.
  • Monsters usually stop moving when Cloak of Shadows is cast, but they may move to the last location they see you after Cloak of Shadows.
  • Cloak Of Shadows' "Blinding" will not work on: Unique, Champion Class, Super Unique Monsters and bosses. Defense adjustment will always work for you and monsters.

 

 First Level
  • Mana Cost: 13
  • Range: 20 (yards)
  • Defense Bonus +X%: 10
  • Enemy Defense -X%: 15
  • Duration X Seconds: 8

 

Requirements

  • Cloak of Shadows Required Level: 12
  • Cloak of Shadows Prerequisites: Psychic Hammer

 

Cloak of Shadows Synergies

Cloak of Shadows Receives Synergy From:

  • No synergies

Cloak of Shadows Provides Synergy to:

  • No synergies

 

Cloak of Shadows Progression

The following chart displays the upgrade values for each level of Cloak of Shadows

Mana Cost: 13
Range: 20 yards

Lvl
Defense Bonus
Enemy Defense
Duration
1 10% -15% 8
2 13% -18% 9
3 16% -21% 10
4 19% -24% 11
5 22% -27% 12
6 25% -30% 13
7 28% -33% 14
8 31% -36% 15
9 34% -39% 16
10 37% -42% 17
11 40% -45% 18
12 43% -48% 19
13 46% -51% 20
14 49% -54% 21
15 52% -57% 22
16 55% -60% 23
17 58% -63% 24
18 61% -66% 25
19 64% -69% 26
20 67% -72% 27

   

 

 

Notes and Tips

  • Notes & Tips go here

 

 

 




Tired of anon posting? Register!
Load more
⇈ ⇈